Night In The Woods: Frequently Asked Questions
Hey! I’m Scott, a part of the Night In The Woods staff! I’ve been requested to offer you some info on our Game. We’re gonna hit some regularly requested questions! Let me pull up a couple of and see what we’ve got. Hold on… Here we go.
What is Night In The Woods?
Night In The Woods is an journey Game the place you discover a world and a narrative and a bunch of characters and folks appear to love it. We hope you do too. It takes place in a city referred to as Possum Springs, an Appalachian rust belt city stuffed with secrets and techniques, residents, and no scarcity of closed storefronts. It considerations a girl named Mae who has simply dropped out of school for causes unknown and returned house. All she needs to do is rekindle her outdated lifetime of petty vandalism and hanging out, however she finds issues have modified whereas she was gone. The leaves are turning. The days are rising shorter, and the nights longer. And up previous the burned-out basketball court docket on the fringe of city, there’s one thing within the woods.
What sorts of issues do you do in Night In The Woods?
Run, bounce, chat with family and friends and strangers, break stuff, steal issues, stab tons and many skeletons, chat some extra, eat pizza, typically attempt to get by and have a good time doing it. You’ll hang around with outdated pals and meet new ones. You’ll dance and run over rooftops. And you’ll feed rats. Did I point out the rats? There are rats. Hungry, hungry rats.
I heard there are additional on this Game?
Included in Night In The Woods for Xbox One are two smaller we made in the course of the improvement of NITW. They’re type of tangents off of the principle Game, made as we went alongside to discover concepts and strategies, and so they ended up being fairly cool in their very own proper. They are gathered right here on console for the primary time, and we’re excited for you all to play the entire thing as one package deal.
I heard this complete factor began on Twitter?
You heard proper. In 2013, Alec Holowka, who you may bear in mind because the co-creator of the award-winning Game Aquaria and the composer on Towerfall, randomly tweeted at me asking if I’d prefer to make a Game with him. We have been initially pondering a small iPad-focused Game. After a summer time of kicking concepts backwards and forwards on that, we weren’t tremendous into what we had. One night time I used to be watching “Return Of The Living Dead,” which is a masterpiece of cinema, and fascinated about the punks I frolicked with rising up, and in addition concerning the locations my spouse Bethany and I had lived. I rapidly dashed out some character sketches and a primary concept of a Game. I despatched it to Alec, and he was actually into it, and we despatched it backwards and forwards refining it and bought to constructing it. Then we did a Kickstarter and that went nicely, after which three years and three months later, we launched a Game.
Who all made this Game?
Well, there’s Alec, who I simply talked about. He’s an excellent nice developer, he co-directed the Game, coded it, and did all of the music. There’s a whole lot of music within the Game. The soundtrack is three volumes. Bethany co-wrote the story and did tons and many analysis, in addition to working a whole lot of behind-the-scenes issues. I co-directed, co-wrote, did artwork and animation, numerous stuff. We all wore a whole lot of hats. Em Halberstadt did the sound design for the Game, and it’s actually one thing. Charles Huettner did further artwork and animation right here and there. And our writer Finji stored issues working and helped in every single place (Adam from Finji was the lead developer on Demontower). You’ll discover out about Demontower when you play the Game. We all reside elsewhere, some within the United States, some in Canada, and the core staff has solely been in the identical room a half-dozen occasions or so.
Wait a sec, why are all of them animal individuals?
Honestly, it’s as a result of I can draw these fairly nicely.
Why didn’t you simply discover ways to draw common individuals?
Uh, subsequent query.
Why don’t the animal individuals have tails?
Why… what… okay, we’re finished right here.
Ok, is there anything I ought to know?
Night In The Woods is a giant bizarre heartfelt Game that we poured ourselves into for 3 years. We actually hope you dig it half as a lot as we liked making it.