Monster Energy Supercross: The Official Videogame (PlayStation 4) Review

Monster Energy Supercross: The Official Videogame (PlayStation 4) Review

Monster Rev 3

Racing are dime a dozen, however whereas most concentrate on vehicles or extra “extreme” sports activities, it’s comparatively slim pickings in the case of motocross and supercross. They have been extra frequent a few generations in the past, however now Italian dev Milestone virtually stand alone in the case of getting licensed motocross out the door. While its titles are typically targeted on the European theater of dust bike racing, Monster Energy Supercross gives a refreshing change of tempo because it shifts to North America. Unfortunately, this shift brings with it all the trappings and flaws that almost all of Milestone’s have.

Monster Rev 1

Monster Energy Supercross is an formally licensed Game that features the riders and locales of the North American Supercross circuit as you race to take the championship. Bizarrely, the Game doesn’t truly embrace essentially the most up-to-date circuit attainable, because the observe in Foxboro, Massachusetts is conspicuously absent, whereas the East Rutherford, New Jersey observe – retired from the circuit after the 2017 season – stays. This oversight however, the 17 tracks supplied within the title are loving recreations of these within the real-world tour. The venue design particularly impressively pulls off the sensation of the scope and scale that a Supercross match can supply. The uniforms and bikes too look very nice, as the general aesthetic of the Game appears way more genuine than lots of Milestone’s previous motorbike choices.

But, like with most of their titles, the gameplay itself leaves one thing to be desired. One of our large issues with the crew’s final main motocross title, MXGP 3, was that controls felt like they’d taken a step again from the titles that got here earlier than it. Luckily, Monster Energy Supercross is ready to sidestep this quagmire, because the controls are completely ample. This is to not say they’re good per se, however the controls and dealing with of your bike now not really feel like one thing it’s important to personally fight with.

The identical can’t be stated of the physics, nevertheless. We made a degree of making an attempt out the varied settings the Game needed to supply on this entrance, starting from a extra reasonable physics engine to a extra arcadey one, and the one constant factor about them was their inconsistency. On one triple, your bike would possibly land onerous and bounce 15 toes straight into the air for seemingly no motive, then on the following try, it’ll erratically veer proper upon touchdown. It made having the ability to learn jumps and get your timing down rather more difficult than was seemingly the intention.

Monster Rev 2

This fight in opposition to the in-game physics does make these few instances the place you could have the rhythm of the sections of the tracks down like a professional much more rewarding. There’s little that’s extra rewarding than touchdown three triples flawlessly, flying by means of a bit of whoops, and steering by means of the end line. That being stated, of the four Game modes within the title  – single races, profession, on-line, a time assault mode, and a observe creator – there’s nearly no fanfare by any means for a win, which undercuts the sensation of elation fairly a bit. Not solely that, however you might be compelled to see the faces of riders, which is a borderline punishment. The animation of the riders whereas they’re on their bikes is phenomenal however anytime it’s important to see anybody’s face, or see them off a motorcycle, it may need been higher to keep away from that. Milestone, we’ve met Ryan Dungey earlier than: he doesn’t look something like that.

While we briefly talked about the observe editor, it does deserve one other point out, because it’s probably the greatest and most spectacular aspects of the title. While the UI for almost all of the Game is a complicated, convoluted mess, the observe editor packs in an unexpectedly clear and easy-to-follow UI, with out sacrificing a formidable stage of inventive management. Given how messy among the menus are, we have been utterly caught off guard by this.

You simply want to wish you don’t by accident load the observe up early, as a result of the load instances on this Game are completely brutal. Every little factor has to load, and it takes an eternity. While working our manner by means of the championships, if you choose the “short” race size, you’ll race for about five minutes per observe. Unfortunately due to how brutal the load instances are, you could have to spend an further five minutes letting every part load. In this point in time, with the facility of PS4 – a PS4 Pro, no much less – that’s utterly unacceptable. Not solely do the load instances take an eternity, however often the very first thing that occurs after these hundreds (the gate drop and holeshot) has large body drops, as the Game can’t appear to maintain up. Luckily, exterior of the gate drop, the framerate’s fairly strong, however that’s a reasonably essential time for the Game to be chugging alongside.


A variety of Monster Energy Supercross’ points on their very own actually aren’t too dangerous, however when taken unexpectedly, the Game is disappointing. Many of the issues – like load instances – are extra high quality of life points than Game issues, so if Milestone might tidy these things up then it’d go an extended distance. But it is the inconsistent physics which can be the actual kicker, and detract from the commonly acceptable presentation and respectable choice of modes. It’s higher than nothing, and North American supercross followers will certainly admire the truth that the title exists in any respect, however it may very well be so a lot better.

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