Games Inbox: Do you still read video game magazines?
Retro Ryan in the home with an anachronistic missive. Alien Soldier embodies the whole lot that made Treasure such a unprecedented game developer for me: it’s daring, ingenious and has supremely refined game design.
Could you think about a developer right this moment possessing the singular focus, tenacity, and expertise to create a whole game that’s comprised of 25 constantly wonderful boss battles fought in fast succession?
Treasure’s exquisitely crafted game should be the final word boss rush expertise. The degree of confidence and mastery within the construction, bosses, and gameplay mechanics on show right here is sort of astonishing. Alien Soldier’s inventive weapon system is sort of up there with stablemate Gunstar Heroes as the most effective in gen too if you ask me.
Verily, I’m in retro heaven with the current Sega Mega Drive compilation. The new VR app actually magnifies the nostalgia within the 90s Sega-themed bed room. So many golden oldies to plough although, oh boy, tons of pleasure ahoy!
PS: Who do you suppose are/have been the most effective builders of boss designs in gaming, GC? For me Treasure and PlatinumGames/Clover Studios can be in joint first place. Followed by the Soulsborne builders at FromSoftware, then Nintendo and Konami/Kojima Productions. Special shout out to Capcom’s Mega Man, Onimusha, Devil May Cry and Resident Evil 4 groups too for his or her nice work. And, in fact, Team Ico’s great work on Shadow Of The Colossus and Taito for the Darius collection.
GC: The current Cuphead is nothing however bosses, and it’s nice.