Bungie pledges huge lists of Destiny 2 improvements, will rein in Eververse

Bungie pledges huge lists of Destiny 2 enhancements, will rein in Eververse

Destiny 2, Bungie’s beleagured shared world area shooter and fan anger magnet, will get some much-needed modifications this yr.


The developer has kicked off 2018 with an enormous checklist of enhancements: some anticipated additions, some returning Destiny 1 options, and a pair of real surprises.

Destiny 2 Game director Chris Barrett – now in management of Destiny 2 as head of its reside crew – opened the weblog replace by addressing the present sorest level amongst followers: Eververse, Destiny 2’s microtransaction store.

“We recognise that the scales are tipped too far towards Tess at the moment,” Barrett stated, referencing the shop’s grasping shopekeep. “Eververse was never intended to be a substitute for end game content and rewards.”

Items presently solely discovered in Eververse (Ghosts, Sparrows, Ships) will be awarded in different actions, there will be a brand new “gameplay path” to Eververse engrams and objects, and extra methods to straight buy them.

Eververse is, unsurprisingly, not going wherever – nevertheless it ought to hopefully dominate the Game rather less as its foremost focus of rewards.


All gamers can entry new seasonal content material – regardless of whether or not they purchase DLC.

After the emphasis positioned on Destiny 2’s huge, bullheaded transfer from six-vs-six to four-vs-four in its aggressive multiplayer Crucible, Bungie has stated it will – startlingly – convey again six-vs-six as a separate mode. This is presently slated for launch someday in spring.

Destiny 2’s troubling want for transparency round XP positive aspects can be being labored on. “Our goal with any updates to XP are transparency and consistent XP gain regardless of your preferred activity,” Barrett stated. “Our first attempt turned out to be unworkably buggy so we’re having to investigate other angles.”

On 30th January, Destiny 2 will add Masterwork armour, and the much-requested return of raid loot with raid-specific perks. Raid objects will drop with each main encounter, the robotic raid vendor will promote objects straight for buy, and a brand new Ghost will be added with raid-specific perks.

In February, Bungie will add Destiny 1: Rise of Iron’s strike scoring and use this in Nightfall as an alternative of the disliked time restrict mechanic. (Hooray!) Armour and weapon mods will get a “full rework” to make them extra highly effective and distinctive. Interestingly, the PC model of Destiny 2 will additionally get textual content chat in the Tower hub at the moment.


Many of these Destiny 2 enhancements are options additionally added to Destiny 1 post-launch.

Improvements with a extra obscure “spring” launch date embody two new Crucible development ranks to indicate off for each aggressive and informal gamers, the return of non-public matches, the aforementioned 6v6 multiplayer, the return of Mayhem Crucible occasions, enhancements to make exotic-quality gear higher stand out, extra vault area, PC clan chat and the lengthy, lengthy, long-awaited capability to use a number of emotes.

Destiny 2’s end-game will additionally get tweaked: “We agree with your feedback on the imbalance between Achievement and Bright Engram rewards, and we will be making adjustments to shift more rewards into specific endgame pursuits instead of generic XP grinding for Bright Engrams,” Barrett concluded. “We are excited to share the details as soon as we have them worked out.”

Bungie wanted to return out with some huge guarantees to show this round with followers. Now it simply must ship on them.

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